Reputation building was one of the biggest grinds in Outland and since the release of Northrend, many people have started seeing the same basic returns in the new content. However, the reputations have been streamlined slightly more this time around, making it much easier to get through content while developing reputation and not needing to spend weeks or months building it up before you can get the necessary rewards you need for your class or your raiding strategies.
The Perfect Leveling Concoction in World of Warcraft
by The Freak on 05. Mar, 2010 in Gameplay, Speed Leveling, Warcraft Guides, Wrath of the Lich King
The perfect leveling concoction is a tricky business. There are dozens of WoW leveling guide out there that promise something akin to perfect leveling – telling you where to go and how to get there. They tell you that if you follow their lead, you will never have a problem again, that you will never be lost or never need to buy another WoW leveling guide. But, there are a few things you need to do on your end to make those statements true.
World PvP in a Nutshell – What Wintergrasp Has Done
by The Freak on 05. Mar, 2010 in Gameplay, PvP
Before Wrath of the Lich King, World PvP was a pretty simple aspect of World of Warcraft. There were a handful of objectives in Outland that allowed players to do a couple of very simple tasks like retaking Haala or killing their opponents and taking the towers or beacons in Zangarmarsh, Hellfire or Terokkar Forest. The objectives were easy but no one really did them because the reward was minimal and was often zone-wide so everyone got it.
The New Honor Farming Trends in World of Warcraft
by The Freak on 04. Mar, 2010 in Gameplay, Honor, Warcraft Guides
Honor Farming was always a long and arduous task that players would tackle with minimal relish and a whole lot of wonder at just how long it would take and what they might be able to get out of the process. Alterac Valley was the essential battleground to use to get through the content while the new honor farming location of choice is Strand of the Ancients and for a few very good reasons.
Destroying Competition in Season 5 PvP
by The Freak on 04. Mar, 2010 in Gameplay, Warcraft Guides
Season 5 of the Arena has been dubbed all sorts of things already but more than anything else, it is an obvious testing ground for PvP situations that cannot be hashed out very well in testing by Blizzard. For this reason, there are a number of constant and steady changes that are going through the game to help balance out classes and set up a more steady and confined competition.
When World of Warcraft Will Get Hard Again – Looking to the 3.1 Patch
by The Freak on 04. Mar, 2010 in Gameplay, Warcraft News, WoW Expansions, Wrath of the Lich King
There was a great deal of grumbling about a month or two into the launch of Wrath of the Lich King and players started to learn that they could pretty much coast through all of the end-game raiding content and that there was not very much of it to start with. For players that were used to content in abundance at Level 70 and had been wowed by the size and scope of Northrend, it was a bit of a letdown, but it’s nothing new as Blizzard always adds new end-game content after expansion and content releases. However, the bigger disappointment came in the form of the difficulty of the that content, being much easier than most players were used to, especially after raids like the Sunwell that required days of planning and practice runs.
Casual Trends in World of Warcraft (and What’s Next)
by The Freak on 04. Mar, 2010 in Gameplay, Mounts, Raiding
It’s not a major surprise to anyone who has played World of Warcraft in the last two years that the game has slowly but steadily skewed more and more towards being a casual oriented game, trying to draw in more players and give them things to do at all levels so they don’t need to devote hours and days at a time to enjoy it. It is a winning strategy for shareholders, but has it been equally as effective for players who have been with WoW since day one? The answer can go either way depending on who you ask.
How Long Does it Take to Reach Level 80 These Days
by The Freak on 03. Mar, 2010 in Gameplay, Speed Leveling, Wrath of the Lich King
When Wrath of the Lich King first launched, a number of players were both in awe and concerned about the slew of players who were able to get through the initial content in less than a few days. There were players getting to Level 80 from Level 58 with a Death Knight in four or five days of real time. As it stands there are still plenty of players who have not reached Level 80 on their own and who are going to be spending a good chunk of time still grinding for weeks or months to come. So, what should a new player expect for play through times to Level 80?
Changes to Naxxramas between Levels 60 and 80
by The Freak on 01. Mar, 2010 in Gameplay, Raiding
Naxxramas was one of the more pleasant surprises of Wrath of the Lich King. Players were very excited to get a chance to go back into the famous raiding dungeon and retry their hands against the bosses that made up the four quarters and final chamber. However, the raid that so many players remembered so well was no longer the same when they started to run it. Here is a rundown of a few of the more memorable changes between releases.
What to Do at Level 80
by The Freak on 28. Feb, 2010 in Gameplay, Wrath of the Lich King
The initial rush of getting Wrath of the Lich King and rushing your way to the end of the new content as fast as possible has probably worn off by now many times over and you may even have a second character all the way up to Level 80 and standing by, waiting to do something. So, what do you do next? What else is there to do when you hit the magic 80? Luckily, Blizzard is among the best and always prepping end-game content and this time around is no different.
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