It’s not a major surprise to anyone who has played World of Warcraft in the last two years that the game has slowly but steadily skewed more and more towards being a casual oriented game, trying to draw in more players and give them things to do at all levels so they don’t need to devote hours and days at a time to enjoy it. It is a winning strategy for shareholders, but has it been equally as effective for players who have been with WoW since day one? The answer can go either way depending on who you ask.
Casual Trends in World of Warcraft (and What’s Next)
by The Freak on 04. Mar, 2010 in Gameplay, Mounts, Raiding
10 Man Raiding 101 since WotLK
by The Freak on 03. Mar, 2010 in Raiding
When WotLK launched, it brought the idea of the 10 man raid to a full head and included a number of new options for smaller guilds, casual players, and those with less time than large guilds to enjoy raiding content that they could not enjoy previously. It has made the game more accessible to many players and yet the quality of play in the 10 man raid has not been raised as it needs to be due to the completely new format and style of play that so many players are having trouble with.
Changes to Naxxramas between Levels 60 and 80
by The Freak on 01. Mar, 2010 in Gameplay, Raiding
Naxxramas was one of the more pleasant surprises of Wrath of the Lich King. Players were very excited to get a chance to go back into the famous raiding dungeon and retry their hands against the bosses that made up the four quarters and final chamber. However, the raid that so many players remembered so well was no longer the same when they started to run it. Here is a rundown of a few of the more memorable changes between releases.
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